| Look Beyond |

The old saying, “Can’t see
the forest for the trees” refers to letting the clutter of life
distract you from seeing the big picture. However, in combat,
the saying should be “Can’t see the forest because of the tree.”
If you watch a tree, you will not see the forest. If you
concentrate on one soldier, you may not see the surrounding
army.
Military pilots are aware of the “target fixation” phenomenon
that occurs when concentrating on the target so much that you
forget where you are. While in the Navy, I was stationed at
Naval Air Station Fallon, Nevada where pilots practice bombing
at bombing ranges located in valleys between mountain ranges.
Sometimes pilots focused so much on the target that they flew
straight into a mountain. When riding a motorcycle, you learn
not to look at something you want to avoid. If you look at a
rock in front of you, you will probably hit it. To protect
yourself in combat and to be an effective fighter, you must
learn to look not look at the opponent, but to look beyond the
opponent.
Focus involves close attention or concentration upon one thing.
Tell a fighter not to worry about an opponent’s jab and the
fighter will concentrate either upon watching for the jab or
upon trying to not watch for the jab. Either way, the fighter
will be focused upon the jab and not upon the opponent’s other
weapons. In some activities, such as bowling, golf, or target
shooting, focus upon the target is essential; you want to ignore
noises and other distractions. However, in combat, target
fixation will get you killed; you must always be aware of your
surroundings.
When perfecting patterns, you train to focus on your
proprioception, your internal awareness of exactly how your body
is positioned at each moment. This allows you to master the
movements and use perfect form while executing techniques.
However, when sparring, your focus must be external; it must
encompass both the opponent and your immediate surroundings,
including the ring boundaries, the location of the referee and
judges, the elapsed time, and the score.
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